Kits
A kit is a group of items the player receives in a SINGLE purchase. Unlike a lootbox, the player receives EVERYTHING included in the kit.
How to create a kit
- Admin panel → Catalog → Create product
- Product type: Kit
- In the "Kit contents" block, add items:
Each item in the kit:
├── ID — unique identifier
├── Name — shown to the player
├── Image (optional) — CDN URL
└── Payload — what is delivered in-game
Supported payload types within a kit:
| Type | What is delivered | Example |
|---|---|---|
item | Item via RCON | AK-47 × 1 |
currency | Currency (scrap, etc.) | 1000 scrap |
command | RCON command | addgroup {player} vip |
recipe | Blueprint | Blueprint × 1 |
Qty (quantity)
Each item in the kit has its own quantity:
- item:
qty— number of units (e.g. 64 bullets) - currency:
amount— currency units (e.g. 1000 scrap) - command/recipe: always 1 (qty is not applicable)
Item images in a kit
The storefront resolves images in three ways (by priority):
- Custom
imageUrl— if the store owner uploaded an image manually - Rust CDN — for
itementries with arustItem.idspecified, the storefront usescdn.tirify.shop/rust-items/{id}.png - Placeholder — if no source yields an image, a standard icon from the Icons set is shown
Do not use rustclash.com
Icons from wiki.rustclash.com/item/... are hotlink-protected (403 error). Always provide your own imageUrl or rely on our CDN.
How the player sees a kit
On the storefront a kit is displayed as follows:
- Product tile — standard card, same as any product
- Quick-view — clicking opens a dialog with details
- "Kit contents" section — icon grid with names and quantities
In the account area (after purchase) — a table of delivered items with status.
Example: Rust starter kit
| Item | Type | Qty |
|---|---|---|
| AK-47 | item | 1 |
| 5.56 Ammo | item | 128 |
| Wood | item | 5000 |
| Stone | item | 5000 |
| VIP status (command) | command | 1 |
Price: 500 ₽. The player receives everything in a single purchase.
Limits
- Minimum 1 item, maximum 50 items per kit
cooldownSecondsandperPlayerLimitapply to the ENTIRE kit, not to individual items