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Wipe Schedule and Auto-Rules

A wipe is a full or partial reset of a game server. Tirify lets you publish a wipe schedule on the storefront and configure automatic rules.


What is a wipe

In Rust and similar games, servers are periodically wiped — buildings, inventories, and progress are removed. This levels the playing field for new players.

Two wipe types:

TypeWhat is reset
MAPMap only (new seed). Buildings removed, inventory kept
FULLFull reset. Map + inventory + blueprints

How to configure the schedule

  1. Admin panel → your store → Wipe schedule
  2. Rules — configure recurring wipes
  3. Events — one-off or scheduled wipe entries

Rules (WipeRule)

A rule is a template for a recurring wipe. For example: "every Friday at 18:00 UTC — MAP wipe".

ParameterDescription
Day of weekMonday–Sunday
TimeUTC (converted to local time on the storefront)
Wipe typeMAP / FULL
ServerWhich server this rule applies to
ActiveOn/off

Events (WipeSchedule)

Specific wipe dates — generated from rules or created manually.

  • Each event has a scheduledAt — the wipe time
  • source: AD_HOC (manual) or RULE (from a rule)
  • serverName, serverIp, serverPort — used for the "Copy connect" button

How players see the schedule

On the storefront — page /wipe-schedule:

  1. Header — "Upcoming wipe schedule"
  2. WipeStripHeader — a compact 14-day strip
  3. Wipe list — cards per day with date, time, and type
  4. Connect button — copy client.connect IP:PORT

In the left rail — the WipeWidget with a live countdown to the next wipe.


Wipe schedule on the storefront

The store owner can show or hide the schedule:

  • Admin panel → Settings → Show wipe schedule on storefront
  • Default: enabled if at least one server and one rule exist

Plugin API

The TirifyRUST plugin automatically fetches the schedule on startup and can:

  • Auto-reset permissions: the plugin can remove player groups after a wipe
  • Automatically mark wipes as completed on the server

Next steps